Z-95 Headhunter

Z-95 Headhunter

Out-dated fighter armed with light laser cannons. Unremarkable except for its ability to hyperspace without a carrier ship and low cost of production. 5 fighters per squadron.

Class:Fighter
Affiliation:Rebel
Damage:4
Tactical Heath:40
Shield Points:40
Shield Refresh Rate:3 points/sec
Cost:50 credits
Build Time:0 seconds
Speed:3.5
Hyperspace Capable:Yes (1.5)
Sublight Speed:3.5
Population Slots:n/a
Req. Space Station:Level 1
# Per Squadron:5 fighters

Strong Against

Weak Against

Special Attributes

Abilities

Hunt for Enemies: Scout the map for hostile targets. If enemies are detected, this unit will attempt to destroy them.


Unit information from Empire at War