My seconds map! Finally a Kamino land planet! Once again the Rebels strike. The Empire must
garrison their posts and capture new reinforcement points along the route to the enemy base.
The Rebels must prepair their forces and secure reinforcement points. They both have bombers
and Anti-Air turrets. Choose your side, plan your tactics and attack!
Copy the Kamino.ted into <The path you installed EaW>\GameData\Data\CustomMaps
and copy the Xml folder into <The path you installed EaW>\GameData\Data\
The default install path is C:\Program Files\Lucas Arts\Star Wars Empire at War\
To play start the game go to singleplayer and choose skirmish. Then select custom maps and
!!!This map MUST run on MAXIMUM Shader, Shadow and Water quality!!!
Lord Grevious for his Groundvehicles.xml which is edited to allow fighters on ground. Thank
you very much!
NOTE: This Map is not made by Petroglyph or LucasArts, it is made by BODiN (me).
NOTE2: I am not responsable if anything happens to your computer, you play this map on your
if ur down loading it now and u havent even tried it how come u would say its nice smart one
Posted on 05/31/06 @ 10:40 AM
(Insert Rating analysis here)
yo its just that when the stting is bushed up the game is slow no lagg but slow it sucks becouse the troops can go under water i can under stand if they take damage under water but no damage they can breath under water? also i think it was good sieng the flying sea creature from epsiode 2 that was nice and another thing the empire and the rebel do not have a fulll base its also dificult cuse of the bombers that was too much
lordbodin99 File Author
Posted on 06/02/06 @ 04:34 AM
Oups, I'll have to paint the impassable area, sorry. The other things you asked I can't do, sorry. And about the bombers, I'll make just one and try to defend yourself with the anti air turrets.
Posted on 06/02/06 @ 09:41 PM
okay thank u im here too help if u need
Posted on 07/20/06 @ 10:44 PM
Very nice map, but the bombers kinda ruin it. I dont see how the terrain could be improved anymore but the unit and building placements could be improved. And thee bombers ruin the game... they are way too strong and they fire way too fast. if you want to keep them in consider changing thier fire rates to one projectile per 5-10 seconds, as the bombs do lots of damage. also i found when i tried shader, etc. at minumum, it plays better than highest...
[Edited on 07/21/06 @ 04:14 PM]
Posted on 09/12/06 @ 10:18 PM
If I add Kamino to the galactic map, would it be possible to set this map to its land map?