Suggestions:
Space:
-Give empire back 3 starting fighter garrisons (skirmish) Without them, the to x-wing squadrons easily win, with the 3, they have an equal chance at winning.
-Make the Mellenium Falcon count as 1 population point.
-Make Venator class cruisers available at merchant space dock, this should've been done on patch 1.01. *Smacks EaW team w/trouts*
-Increase corvette shot recharge time by 1 second, and increase the time between shots by .1 seconds.
-Reduce Victory cruiser turbolaser batteries by 10% vs Assault Frigates.
-Change the V-Wing to a bomber class ship.
-Venator cruisers spawn V-Wings and Z-95 Headhunters for all three factions.
-Increase Laser Cannon hardpoints' accuracy by 30% vs fighters, and reduce them by 25% vs frigates and capital ships.
-Increase Small and Medium turbolasers accuracy by 25% vs corvettes, Large turbolasers reduce by 10%.
-Fix the missile satellite, make it fire straight towards the target.
Land:
-Increase time it takes to capture cantinas by 5 seconds.
-Increase time to capture abandoned structures by 10 seconds.
-Give AT-AT's one pair of anti-infantry guns, the other pair anti-vehicle, restrict each class from firing on infantry/vehicles.
-Decrease Snowspeeder damage vs structures by 20%.
-Decrease infantry damage vs shields by 15%.
-Increase PLEX soldiers damage vs AT-AT's by 20%.
Galactic:
-1 day should equal 1 minute.
-Make Population points from planets different. (ex: Coruscant has a huge population, let it have 10 points. Bespin is a gas giant planet, give it 0 points)
-Make Bespin value 2000 credits for both sides in all conquest maps.
-Increase build time for MC80 and ISD to 180 seconds.
-Prevent Obiwan from bypasing fleets when he is paired with two groups of soldiers, this is quite frankily an unfair advantage.
Thats it for now, if I find anythign else thats anoying I'll add them later.
[This message has been edited by RedCommodore (edited 08-27-2006 @ 02:29 PM).]