Arabian Nights
Ensign
posted 02-11-07 12:52 PM
EDT (US)
59 / 88
Hmm...I've noticed how all of the "how do I install a mod" questions are being ignored (an if they aren't sufficient answers are not given). You guys really don't have a tutorial here on installing mods (only makin them, really) and if there is one, It is a bit wordy. I have the Mod Manager, and .Net, and all I want to know is how to get the mod to show up on the Manager's list so I can activate it. I've tried putting the mod folder into one of the .CAT folders, but it didn't work. Any ideas??
chrismcdowell
Ensign
posted 05-16-07 02:16 AM
EDT (US)
66 / 88
can someone tell me how to give Palpitine his own ship when he enters a space battle?
JJ Smallville
Ensign
posted 06-21-07 03:28 PM
EDT (US)
67 / 88
Is there a way to edit Hero's Stats like their HP? I've tried to find the Hero's Hp in the Heroscompany XML but there's nothing, please help.
hemmepowered20
Ensign
posted 06-23-07 02:29 PM
EDT (US)
68 / 88
Question I have extracted the Config.MEG file and made a few changes but they won't show up in campaign mode even when I started a new campaign.
How exactly do I get them to work? (I just patched it to 1.5)
jordynator
Ensign
posted 09-23-07 04:21 AM
EDT (US)
69 / 88
1 questoin how do you install mods on foc? in the readme stands maps what wheren't in the game at all. some must i create maps or something like it
PhotonKing
Ensign
posted 11-08-07 08:08 PM
EDT (US)
70 / 88
By the look of things we need massive updates here, such as how to add units in both FOC and the original EaW. In addition to modification of units themselves such as creating hardpoints and other stuff like that...
victorianum
Ensign
posted 12-30-07 06:25 AM
EDT (US)
71 / 88
Help please,
I've tried to make a space map for FOC and when I try to play it says that I need at least one player on each side. The problem is that I can't select a different team (eg. Team 1 Consortium and Team 2 Empire).
The game is updated with the latest patch and I've put on that map all that is needed for that map to work (or at least I thought so...)
If anyone know what's the problem please tell me.
Thank you.
MOFF CALAS
Ensign
posted 04-14-08 04:02 PM
EDT (US)
72 / 88
i have just one question.. is this for forces of corruption or just EAW???
Apostrophe
Ensign
posted 04-22-08 09:04 PM
EDT (US)
73 / 88
I've got a question that's probably stupid and noob-ish to you guys, but bear with.
I'm semi-familiar with modding this game. I can make basic changes to units, add them to a starbase's build list, crap like that. What I'd like to know is.. can I take one unit's ability and just copy/paste it into another unit, and expect it to work?
Say I want to give a Tartan Patrol Cruiser the Defend ability.. would that work? Can I just past the "Unit Ability" section into the cruiser's section (under "unit abilities," obviously), or is there something more that needs to be done?
I thank you ahead of time for your patience and help.
Evil_Jerky
Ensign
posted 04-22-08 10:21 PM
EDT (US)
74 / 88
I also got a question, I got the Map Editor but every time I try to test it it says "StarWars game process could not be initialized..."
It does this EVERY time.
I have the Spawn points and that stuff.... but why won't it work!? D:???
tappaz
Ensign
posted 07-11-08 02:01 AM
EDT (US)
75 / 88
Are there any EAW Map Editor Tutorials on this site?