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Star Wars: Empire at War Heaven » Forums » Modifications & Maps » Mod Help/FAQ/Central
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Topic Subject:Mod Help/FAQ/Central
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Blood Phoenix
Commander
posted 02-11-06 09:53 AM EDT (US)         
Mod Help/FAQ/Central Thread

»Mod Help
As modding for Empire At War grows, a help thread becomes essential. Ask any modification questions here. These questions can be anything related to Empire At War modification, not solely graphical editing. I will also be including an FAQ database of all the questions asked for later reference.

Before going of in a rant about "How do I mod?", I shall soon be releasing some tutorials (hopefully). At the moment there arn't many out by other people, however those which I know of are linked in Mod Central at the bottem. If you know of any links to add to Mod Central, please post a link and title to them and I'll get them up right away!

»Mod FAQ

How do I get access to the files?
There are a three ways I currently recommend:

Can I add or edit models?
At the moment, no. EAW uses .ALA/.ALO file endings for it's models. Untill someone creates an importer for 3dStudio Max or another modeling program, adding or editing models will not be possible.

Can I add or change textures?
Yes! All file endings are .dds and won't load on standard graphic editing software without a plugin. Nvidia Have a very nice selection of plugins/tools for editing these files however. This is currently the only thing that graphic designers can currently edit.

»Mod Central

Tutorials
EAW File Types | By Tibmaker (EAWNexus)
Skinning - Basic Hull Plating | By Tibmaker (EAWNexus)
Saving transparency to DDS | By TibMaker (EAWNexus)
Basic Wood Texturing | By TibMaker (EAWNexus)
Mod Team Breakdown | By TibMaker (EAWNexus)
Editing Demo Textures | By CapitanProton (FileFront)
Modding for Newbies - Full Game | Lord Bodin
How to Change the Color of a Single Unit | Atomic_Slash
EAW Engine List | Sirus Fettp

Demo Specific Tutorials
Enabling the Retreat | Cain (PetroFan Forums)
Enabling Planets | MajorPayne (PetroFan Forums)
Editing Demo Data Files | Technical Difficulties
Modding for Newbies | Lord Bodin

EAW Tools
EAW Mod Manager | Quickshot14 (PetroFan Forums)
EAW Extractor | Dante (Renevo)
MEG Extractor | Kaelic
DAT Viewer | Dante (Renevo)
ALO Model Viewer


Useful Free Graphical Tools
Paint.Net (2D)
GIMP (2D)
Gmax (3D)
Wings (3D)

Recommended Costly Graphical Tools
Studio Max 8 (3D)
Maya (3D)
Photoshop (2D)
Paint Shop Pro (2D)

Viewers/Plugins
Photoshop 7,CS,CS2 DDS Plugin
DDS Thumbnail Viewer
TGA Thumbnail Viewer
Microsoft .NET 2.0

»Finishing Off
Moderators - Feel free to update this thread when required, as I often am busy and unable to check. Thanks!


B L O O D P H O E N I X
Lurking at HG since 2004

[This message has been edited by BP (edited 06-25-2006 @ 08:21 AM).]

AuthorReplies:
Blood Phoenix
Commander
posted 03-21-06 04:42 PM EDT (US)     26 / 87       
Looks very good Atomic_Slash! I've added it to the main post. Keep up the good work!

B L O O D P H O E N I X
Lurking at HG since 2004
Darthhutt
Ensign
posted 04-15-06 11:50 PM EDT (US)     27 / 87       
Dont no if this is were i should be
I've gotten the mod that makes it so that you can get the three specially colored units cant figure it out have no idea what i am doing
atomic_slash
Ensign
posted 04-15-06 11:55 PM EDT (US)     28 / 87       
Hold on
Here is something
ill update it so it will be easier to use
ok then follow the directions in the read me.
woolawoola
Ensign
posted 05-18-06 07:53 PM EDT (US)     29 / 87       
I need help!!!

don't ask why because i promise in the mod it makes sense but i need to give the deathstar to the rebels, the only problem is when i do, it moves in range of the planet , but the button to make it fire isnt there, i've looked all over for the entry to edit to fix this but cannot find it, i will also be posting a seprerate topic for help.
Thanks in advance.

picklebob
Ensign
posted 05-24-06 06:55 PM EDT (US)     30 / 87       
what about Blender for free 3D software.

go to www.blender3d.org

Edit there is also sketchpro for buildings i tried it and it works

[This message has been edited by picklebob (edited 06-02-2006 @ 06:20 PM).]

MasterDarkKenobi
Ensign
posted 06-03-06 10:04 PM EDT (US)     31 / 87       
Picklebob, with blender, can you cretae new objects?
picklebob
Ensign
posted 06-09-06 05:53 PM EDT (US)     32 / 87       
yeah, i guess.

i downloaded blender and could barely fugure it out

there are some wikipedia tutorials


The pickle will never rest untill justice is brought to all evil doers...
except on weekends and holidays...
and all other days...
in fact the pickle is always resting
MasterDarkKenobi
Ensign
posted 06-10-06 00:34 AM EDT (US)     33 / 87       
yeah, it's quite dificult to use, especialy with the faces thing.
Lore Master
Ensign
posted 06-10-06 09:10 PM EDT (US)     34 / 87       
I wish there was an easy way to combine mods

The Great Sith War, also known as the Sith War, the First Sith War or the Exar Kun War, was one of the largest conflicts of the Old Sith Wars (and possibly the greatest) Now is our time, we have a chance to relive this great period in - and all you have to do is join

Star Wars: The Dark Path

Omri Khan
Ensign
posted 06-16-06 09:34 AM EDT (US)     35 / 87       
-snip-

[This message has been edited by Omri Khan (edited 06-16-2006 @ 03:20 PM).]

slicer1000
Ensign
posted 06-19-06 04:23 PM EDT (US)     36 / 87       
Hi

Guys the map contest rules say you need to make a thumbnail image of your map.

I have no idea how to do this and I am sure I am not the only person who will ask this question. Having made 3 maps now I know how to use the editor quite well.

Can some one tell me how to make the thumbnail or point me in the right direction as to where I can find the info

Thanks

slicer

Sirus Fett
Ensign
posted 06-22-06 09:52 PM EDT (US)     37 / 87       
Hey BP, add this tutorial up. Its the best ive seen so far.

http://www.swgbex.com/


|M|o|d|e|l|i|n|g|

My anti-life

Janru
Ensign
posted 08-08-06 07:52 PM EDT (US)     38 / 87       
i dont know how to install and use a mod can you help me understand how?
ARCcaptain
Ensign
posted 08-21-06 07:53 PM EDT (US)     39 / 87       
i wanted to unlock some pirate units for the rebels,
the pod walker, z-95,v-wing, pirate frigate, and swamp speeder.
does anyone know how i can do it?
id greatly appreciate some assistance here.

A R C c a p t a i n
"Excuses are like noses. Everyone has them"-Tom Cavanaugh

[This message has been edited by ARCcaptain (edited 08-26-2006 @ 10:28 PM).]

APPO117
Ensign
posted 09-03-06 11:29 PM EDT (US)     40 / 87       
Hey I'm an00b here (First post here) How do I install mods? Is it like SWGB were I have to download aprogram to do it? or is there another way?

<<< A p p o 1 1 7 >>>

"Were it so easy...
mastersword67
Ensign
posted 09-12-06 11:09 PM EDT (US)     41 / 87       
Is it possible to set a custom map from the editor to a planet on the galactic map?
JackXbox
Ensign
posted 10-15-06 11:28 AM EDT (US)     42 / 87       
Not that I know of

JackXbox
Admiral Sith
Ensign
(id: sithlordmichael)
posted 10-15-06 11:47 AM EDT (US)     43 / 87       
Very possible. Look on some places for a guide.

If you aren't a Christian and are ashamed of them put this in your signature.
NaturalViolence
Ensign
posted 10-16-06 03:48 PM EDT (US)     44 / 87       
I've tried to install several mods from your mods download section and they don't do what their supposed to do, all they do is screw things up, what am I doing wrong? I simple put the .dat in the text folder and the xml's in the data folder. It should work, right?
Apostrophe
Ensign
posted 10-16-06 04:56 PM EDT (US)     45 / 87       
<deleted>

[This message has been edited by Apostrophe (edited 11-09-2006 @ 02:47 PM).]

dja11
Ensign
posted 11-30-06 09:52 PM EDT (US)     46 / 87       
did you make a separate folder for the XMLs in the Data folder?
and REPLACE the DAT. file? (you should only have one)
Admiral Breaker
Ensign
posted 12-07-06 02:49 PM EDT (US)     47 / 87       
Any one know were i can find the EAW FOC XML documents to mod the game?
ARCcaptain
Ensign
posted 12-11-06 03:39 PM EDT (US)     48 / 87       
Download the EAW extractor and extract the XML files from the game. You will need to have ,NET framework 2.0 for the extractor to work. As for an XML editing program, I would recommend Cooktop.

A R C c a p t a i n
"Excuses are like noses. Everyone has them"-Tom Cavanaugh
Boba Fettuccini
Culinary Mandalorian
posted 12-25-06 12:59 PM EDT (US)     49 / 87       
So... this may seem dumb, but how do I install mods?? This is all a little... wordy.

And if I have to use the EAWMM, how do I get a .net framwork 2.0?


Boba Fettuccini
(¯ (_) (_ | (\| (-\ (¯\ / ----- (\/| (-\ (\| |¯) (-\ (_ (¯) (¯\ | (-\ (\|
Slow dancing is more fun when you treat it like bumper cars.

Boba-Fettuccini.com - Music, Comics, and a Really Swell Guy
Angel AoErat
Seraph Emeritus
posted 12-25-06 09:59 PM EDT (US)     50 / 87       
You can download it from Microsoft. Just do a google search.
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